Lincoln Li - Game Designer
  • Shipped Products
  • Resume
  • Work Samples
    • Vicious Circle - Characters (password)
    • Vicious Circle - Sandbox (password)
    • Vicious Circle - Progression (password)
    • Untitled - Mission Systems (password)
    • H2A Sandbox / Combat
    • H2A Game Modes
    • Doom MP Spawn System
    • MWR Improved Destruction for AC130
    • MWR Audio Scripting
    • Hobby Project - Slacky's Command
  • About Me
    • Design Philosophy

About Me

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Hi, thanks for visiting my site! I'm a Senior Designer with C++, C#, Blueprint, C-Based Scripting and Lua experience.

​I've specialized in Systems Design, Combat Design, Audio Scripting, Gameplay and Events Scripting.

I've worked on competitive FPS Multiplayer Design, FPS Single-Player Campaigns, Third-Person Action Games, and Free-To-Play Online Games.

Fun Facts:
  • I'm an avid fan of all gaming genres. Some of my favorite games include Ace Combat (any #), Halo 2, Starcraft, League of Legends, Genshin Impact, Mass Effect and Nier Automata.

  • I watch and keep up with these Esports & Sports: 
  • GSL (Global Starcraft League)
    LCK, LPL and LCS (League of Legends)
    FIFA Global Series
  • Premiere League Football
    Major League Soccer

  • I'm originally from the beautiful state of Oregon!
  • I enjoy Hip Hop, West Coast Swing and Break Dancing.
  • I'm a Brown Belt in Wushu, and 3-Kyu in Kendo
  • I collect Fortune Cookie fortunes!


Copyright 2021 | Lincoln Li

  • Shipped Products
  • Resume
  • Work Samples
    • Vicious Circle - Characters (password)
    • Vicious Circle - Sandbox (password)
    • Vicious Circle - Progression (password)
    • Untitled - Mission Systems (password)
    • H2A Sandbox / Combat
    • H2A Game Modes
    • Doom MP Spawn System
    • MWR Improved Destruction for AC130
    • MWR Audio Scripting
    • Hobby Project - Slacky's Command
  • About Me
    • Design Philosophy