Lincoln Li - Game Designer
  • Shipped Products
  • Resume
  • Work Samples
    • Vicious Circle - Characters (password)
    • Vicious Circle - Sandbox (password)
    • Vicious Circle - Progression (password)
    • Untitled - Mission Systems (password)
    • H2A Sandbox / Combat
    • H2A Game Modes
    • Doom MP Spawn System
    • MWR Improved Destruction for AC130
    • MWR Audio Scripting
    • Hobby Project - Slacky's Command
  • About Me
    • Design Philosophy
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Overview:
Provided scripting and code support for Audio team, specifically implementation of SFX content into game. Stand-alone initiative in addition to Level Design Scripting responsibilities, with goal to provide further scripting assistance to our co-dev partners and enhance quality of the product. 

Production Content:
Timed and added SFX to scripted cinematic moments
  1. Video of Hunted Helo Crash, Sniperescape Slo-Mo Building Rappel, VillageA Price Interrogation, Civilian Execution in Hunted

- Added SFX for multiple destruction sequences in multiple levels

- Sniperescape Destroy Havoc, Sniperescape Helo Rescue, ICBM Tower destruction, AC130 destruction noises in end of Hunted

- SFX for multiple vehicles

- Helicopter passing in Hunted, Jeeps / Trucks in Hunted, BMP in launchfacilityA, launcha helo destruction and fly-in, Helo destruction in Hunted

​- Misc SFX - Steam / Smoke SFX in launchfacility_b, launcha missile silo opening, c4 breaches in launcha and launchb 


Scripted Sequences - Audio Implementation
Technical Details:
  • All cinematic sequences in MWR required audio scripting support due to complete overhaul of audio / sfx within the game. Very little of the original audio assets remained or were retained.
  • For several maps, my responsibilities were implementation of all assets (via gsc) created by Audio Director and Designers from CA, Beenox and Raven. Below are some samples of those SFX, submix, mix and DSP work:

Copyright 2021 | Lincoln Li

  • Shipped Products
  • Resume
  • Work Samples
    • Vicious Circle - Characters (password)
    • Vicious Circle - Sandbox (password)
    • Vicious Circle - Progression (password)
    • Untitled - Mission Systems (password)
    • H2A Sandbox / Combat
    • H2A Game Modes
    • Doom MP Spawn System
    • MWR Improved Destruction for AC130
    • MWR Audio Scripting
    • Hobby Project - Slacky's Command
  • About Me
    • Design Philosophy